Spore is a colorful, family friendly game that allows you to build a variety of fanciful creatures. But perhaps most notably, it allows you to evolve them. Your creatures start out as microscopic organisms, develops into a complex animal, and becomes a social and intelligent creature. You help guide its society from a primitive stage all the way to space travel. It's a very organic game not only in its single-player conception, but because it allows you to share your creatures and your worlds with other gamers, and create a comprehensive universe at the Sporepedia. Fittingly, the Sporepedia acted as kind of historical documented, and recorded everything glorious and dubious about the player created worlds.
So, when a game is all about playing Supreme Being, how do you make a movie out of it? Wedge isn't sure yet, but he feels the property is rich in possibility. "I'm always looking for unique worlds to go to in animation. From every perspective -- visually, thematically and comedically -- the world of Spore provides the potential to put something truly original on the screen." It might just create something quite original off, if they kept a bit of evolution in its storyline. Haven't you always wanted to see a cartoon picketed by Kirk Cameron?