[Welcome to the Sci-Fi Lunch Break, where every day we'll be supplying you with a cool bit of audio/visual goodness to break up the monotony of the work day. You bring the turkey on rye, we'll bring you something out of this world to watch while you eat it.]
Back we go into the world of sci-fi games, but not just for any 'ole game. My imagination owes a debt to Black Isle Studios, who gave a 12-year-old a derelict world where he could wander the wastelands as either a pragmatic vault dweller in search of a new water purification chip or as a blood thirst future-member of the Brotherhood of Steel who melts two headed brahmin with a Gatting gun when not throwing down with giant radscorpions.
I speak, of course, of Fallout. No, not the most recent three dimensional Oblivion upgrade from Bethesda Softworks. I'm talking about the old school, top-down PC RPG whose opening cinematic was not just my childhood introduction to the gravely voice of Ron Perlman, but the beginning of a long love affair with post-apocalyptic stories and the delightful stylings of retrofuturism.